Sunday, 16 January 2011

UCA: mirror Project










This was a whole project that evolved around the idea or mirrors, and how mirrors could be used to distort and manipulate in a number of different ways. I became fascinated with the idea of continually repeating a shape to create a new structure. Using one shape as a building block to create something that would be all around stronger. Parametrics and algorithms in its simplest form?

UCA: experimentations









I was always told that there's nothing wrong with experimenting. So these are a series of images showing some of the experiments I did whilst I was at UCA. Lots was learnt.. Haha!

Shorne Country Park Redevelopment






This was a project involving Shorne Country Park. At the site there is already a very interestingly designed research center but the park itself is very dull and bare. Here are photographs of a proposed idea on how to redevelop the site.

Theres nothing like..




A Floating Hammer!

Dismantle a painting.




This is a model from a project about dismantling a painting. I think that I chose to rip apart a Van Gough piece which is always fun. I then constructed it in a 3d sence.

Back in the day..







So a series of posts of my early EARLY UCA work?

Well that can only be a good thing!

To start off, a series of sketches made whilst I was there.

These come from a variety of sources. A few are sketches made in Chatham Dockyards whilst the others are drawing from the imagination or objects.

Ravensbourne mini project: Atrium Project






Sadly this project seemed to have died off but these were the initial ideas of how to produce a structure that could be used in Ravensbourne in the entrances. The idea was to have interactive screens where advertising could take place and people's work could be shown. The structure then becomes a place to sit and relax whilst socializing.

Restaurant Gallery Project Final first year project










This was my final project in my first year at Ravensbourne. The aim was to design a Restaurant with a gallery incorporated into it. I decided to go down the route of designing a restaurant that featured a cat walk and a rent out incubation studio space.

The incubation space would be upstairs on the 1st floor of the space whilst the catwalk is situated downstairs. The idea is that at times when the catwalk is in use, the table which flows through the the design, and becomes the handrail for the stairs can be used as a place for models to parade up and down through the space. The 1st floor will be used to allow the models to be made ready.

The idea of the parametric roofing was that it becomes a clear way to cover up all of the services and lights that are needed for the restaurant and the kitchen. It also becomes an interesting way to let light into the space.

The images uploaded are only preliminary renders. I will be re-rendering the design and re-photoshopping it all.

De_Light: Polythelia Light




The project was a competition to design a lighting idea that would be practically used for a variety of purposes. Anyway I think that the images explain it?..

Coming Out of the Woodwork









‘Coming Out of the Woodwork’ will bring together three artists who similarly identify with the exploration of architectural space in its formation and perception as a key component to their practice. The Nunnery, as a gallery space and its associated architecture, will be entirely reformed through a series of installations and constructions. Each artist approaches new ways of engaging the viewer beyond a ‘static’ looking experience; encouraging the physicality of experience through their work.

While not being a collaborative project, in the sense of working towards a uniform single work, each artists’ working process will link to create a narrative that is completed through a physical journey between them. The key concern of physicality, both in the performative act of construction and as a form of communication with the viewer, will make for an exhibition that reads as a playful, disconcerting and humorous physical experience.

By entering the exhibition, the viewer moves between the minimal intrusions of altered perspective offered by Joe Watling which seemingly emanate, deconstruct and cut through the regulated cube of the gallery, pass through Mark Selby’s dark, uncomfortable spaces containing objects suggesting both handmade technology and domesticity, as well as ascending tight stairways onto gantries that offer views of Richard Cramp's faux-utopian sculptural installation. There will be false walls, open rooms, enclosed spaces and layers of ‘new’ construction to the existing architecture.

In the Nunnery’s reconfigured state of fictional spaces, the viewer will be asked to relinquish any predetermined knowledge of how the space should function/operate, the rules that illicit safety, security and predictability. Instead, by returning to the state of a childlike adventurer and taking up the proposed physical ‘game’ offered by each artist, the viewer will question the permissiveness of interaction and move through a complex narrative.


This is an exhibition I helped to work on and design, curate and publicate over the summer with Mark Selby, Richard Cramp, Joe Watling, David Auborn, Chris Chalklen, Emily Hart, Edward Liddle and Martin Verrier